Karlstad
Sweden
I focus on interactive experiences and specialize in design systems. Currently pushing pixels at Propeller Design doing exciting work for clients like Volvo, Google, Bosch and a bunch of other companies - from big and established to smaller startups.
Always looking for new and exciting projects.
Functional and aesthetically pleasing design that genuinely serve the needs of users.
I’m always on the lookout for fresh ways to make things better, fueled by a love for problem-solving and the belief that true magic happens when great minds come together. I think big and move fast, but never miss the chance to fine-tune the details. Each project is a chance to create something extraordinary, with the goal of making the world just a little better—one pixel at a time.
My path to product design began in graphic design, where I first discovered the power of visual communication. From there, I dove into marketing and branding, learning how to craft experiences that connect with all kinds of people. Eventually, I found my home in product design, where I could blend creativity with a user-first approach.
With over 10 years of experience—from freelancing and design studios to in-house teams and collaborating with fantastic clients like Volvo, Google, Bosch, and many more—I’ve built a versatile skill set that helps me tackle any challenge. This wide range of experience has empowered me to create designs that don’t just work, but truly make an impact.
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I have a strong skill set for creating and maintaining design systems. This primarily involves establishing design principles, crafting reusable components, and providing thorough documentation to ensure coherence across various projects. My attention to detail and urge to continually refine and improve these systems helps keep them effective and up-to-date, fostering a cohesive and efficient design process that delivers high-quality results.
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My work is all about creating digital experiences that put users front and center. I dive into user research, sketch out wireframes, build prototypes, but my real passion lies in the world of visual design. I love crafting designs that not only look good but also feel intuitive, making the user experience a breeze. My goal is to blend aesthetics with functionality, making sure that every aspect of the product aligns with user needs and business objectives.
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I utilize a range of different prototyping tools such as Figma, Principle, and Protopie to craft interactive and responsive experiences. These prototypes not only highlight visual aesthetics but also simulate the user experience, allowing for valuable early feedback from users and stakeholders. Additionally, I incorporate well-thought-out animations to ensure that the final user interface is not only visually appealing but also optimized for functionality.
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I ensure a seamless handoff by providing comprehensive documentation, detailed design files, and clear communication. My approach guarantees efficient, precise implementation which results in a seamless user experience. I actively collaborate with developers to address any questions or concerns that might occur, promoting a collaborative environment so that our design intent is faithfully realized in the final product.
Experience
Propeller Design
Sr. Product Designer / 2017-Current
At Propeller Design, I lead design processes from start to finish, working with both global brands and exciting startups to provide creative and strategic design solutions. My day-to-day work varies a lot—from creating captivating designs and working on detailed design systems to leading designers and developers in delivering high-end digital products.
Volvo Cars
Sr. Product Designer / 2023-2024
The main part of my job at Volvo was to lead the design system efforts, ensuring everything worked smoothly and efficiently for both our design team and the developers. I also worked closely with the Visual team to create innovative designs that enhanced Volvo's visual appeal and improved the user experience.
FLIR
Sr. Product Designer / 2020-2022
At FLIR, my role was to build and maintain a flexible design system that worked across different platforms, like mobile, web, and complex camera systems. I worked closely with various teams to ensure our products looked great and provided a better user experience, demonstrating FLIR's dedication to innovation.
Marilyn
Graphic Designer / 2014-2017
During my time as a Designer at Marilyn, I mainly focused on branding. This meant creating new brand identities for exciting startups and refreshing existing ones. My goal was to make sure these identities were visually appealing and timeless, while also meeting WCAG standards to ensure accessibility for everyone.
Humblestorm
Graphic Designer / 2014-2017
As a freelancing Designer at Humblestorm, I got the chance to work with well-known brands, creating marketing materials and social media content. I also helped these brands with their branding needs, ensuring everything met WCAG standards for accessibility and inclusivity in their communication.